- Item Class
- Item Class Overlap
- 자식 클래스 사용하기 위함
- Item Class Overlap

- Weapon Class
- Parent - Item Class
- Weapon Class Override
- Add Actor World Offset

- Socket Create
- RightHandSocket

- Weapon
- Character - Overlapping Item Setting
- Attach Component To Component
- Snap to Target


- Action Mapping
- Equipment - E


- Enum Character State Create
- 캐릭터 생성 - Unequipment
- 무기 장착 - Equppend Weapon

- Equipment Weapon Animation
- Character State Settings

- Animation

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